McGonigal persuasively argues that those who continue to dismiss games will be at a major disadvantage in the coming years. Gamers, on the other hand, will be able to leverage the collaborative and motivational power of games in their own lives, communities, and businesses. Written for gamers and nongamers alike, Reality Is Brokenshows us that the future will belong to those who can understand, design, and play games.
“Reality Is Broken will both stimulate your brain and stir your soul. Once you read this remarkable book, you’ll never look at games—or yourself—quite the same way.”—Daniel H. Pink, author of Drive and A Whole New Mind
Reality Is Broken is excellent, but the amount of detail provided is excessive for making and demonstrating the author's points. For most readers it would be a better book if it were abridged. In particular the second half of the book seems to be a discussion of every game project the author had ever been involved with.